#include <bits/stdc++.h>
using namespace std;
struct edge
{
int v, w;
};
vector<edge> v[2550];
int t, c, ts, te, s, e, ci;
int dis[2550];
bool vis[2550];
void dijk(int s, int e)
{
memset(dis, 0x3f, sizeof(dis));
dis[s] = 0;
while (true)
{
int k = 0;
for (int i = 1; i <= t; i++)
if (vis[i] == false && dis[k] > dis[i])
k = i;
if (k == e)
break;
vis[k] = 1;
for (int i = 0; i < v[k].size(); i++)
if (vis[v[k][i].v] == false && dis[v[k][i].v] > dis[k] + v[k][i].w)
dis[v[k][i].v] = dis[k] + v[k][i].w;
}
}
int main()
{
cin >> t >> c >> ts >> te;
while (c--)
{
cin >> s >> e >> ci;
v[s].push_back({e, ci});
v[e].push_back({s, ci});
}
dijk(ts, te);
cout << dis[te];
return 0;
}